For those of you who are a lot more proficient on game consoles than I am, Sony has just announced their Tourist Trophy motorcycle racing game for the PS2 which will be released in the Spring of 2006. If you jump over to their site they have a video clip and some images of the bikes. There are 35 race courses and over 80 different bikes and the images look superb.
Now I am not a game reviewer by any stretch of the imagination, that seems to be something for the younger guys who have some brain to finger connection I haven’t developed but seeing these images makes a person want to try this out. I tried an Xbox a few times and it’s totally beyond me, but hey, I know a lot of you really get into this so I thought I’d mention it. I have to admit, it looks very cool.
Press release follows:
Sony Computer Entertainment
America Inc. announced today the Spring 2006 North American release of Tourist Trophy, available exclusively for the PlayStation(R)2 computer entertainment system. Created by Polyphony Digital Inc., developers of Gran Turismo(TM) — the best-selling worldwide racing videogame franchise, Tourist Trophy offers players more than 80 licensed motorcycles to race in various game modes amongst more than 35 international courses. Featuring gameplay for up to two players, Tourist Trophy captures the fluid movement of man and machine like never before with perfected game physics and graphics for an authentic true-to-life motorcycle riding simulation. Featured licensed motorcycle manufacturers include BMW Motorrad, Ducati, Honda, Kawasaki, Triumph and more.
“Since the inception of Gran Turismo, it has been a labor of love for us to offer players the most authentic racing experience possible, and we are excited to build upon this foundation with our new motorcycle entry titled Tourist Trophy for PlayStation 2,” said Kazunori Yamauchi, famed creator of Gran Turismo franchise, Sony Computer Entertainment Inc. “With motorcycle racing background, our development team for Tourist Trophy follows the Gran Turismo standard in realism, taking into account the various parameters of individual motorcycles, riding style, environments and how they react to the player’s moves.”
Gameplay Description / Key Features
Tourist Trophy offers two modes of play, Arcade Mode and Challenge Mode. In Arcade Mode, players have access to a quick race for single-player or two-player battle. In both modes, players have the opportunity to select their bike, track and difficulty level. In two-player battle, players have the option to race in split-screen. For the Challenge Mode, it serves as a career mode for players to earn their way up the ladder by participating in the license school missions, various race events and more in an effort to upgrade and unlock new bikes and related accessories. The license school will include various tests that will strive to better the player’s driving skills in driving a motorcycle in various conditions and at various speeds, taking into account the rider and their riding style. Upon obtaining a license, players will have access to various race events based on engine class (250cc to 1500cc), course selection and more. In between race events, players have the opportunity to participate in a Time Trial on various courses to improve lap times and access their garage.
To further improve their racing skills, in Challenge Mode, players have access to Photo Mode, which allows them to take snapshots of their favorite bike and race gear in their favorite location, as well as freezing frames of an actual race from a replay. Upon taking a photograph, players have the opportunity to save it to a Memory Card (8MB) (for PlayStation(R)2) or a USB storage device and share it with friends.
With the incorporation of the motorcycle driver, players have access to a wardrobe where they can customize their rider by selecting from numerous licensed helmets, suits, shoes and more to further authenticate the riding experience.
Kevin White says
Great, they finally announced a US release. I’ve known about the game for months, but it wasn’t clear that they’d bring it overseas. If it’s anything like the Gran Turismo series, it’ll be sort of clinical and dry, not quite a sim but not a light arcade game either. I hope that they include separate controls for front/rear braking and body position vs. countersteering. Thanks for the update.
Jesper says
Looks great. Now they just need to invent a gamepad with centrifugal force feedback 😉